A ForeignPolicy.com piece on the state of war videogames asks if such titles are bringing the reality of current conflicts into the living rooms of gamers, or simply exploiting them for commercial gain.
A good chunk of the piece centers on the recently released Medal of Honor, in light of the controversy it generated. That controversy, the author writes, “wouldn't have occurred even five or six years ago,” as “video game studios seemed to be reticent about tackling contemporary conflicts, preferring instead to crank out games based in abstracted worlds and full of abstracted enemies.”
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Source: http://gamepolitics.com/2010/10/28/professor-war-games-studios-stuck-%E2%80%9Cnetherworld%E2%80%9D
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